xorg.conf和Unity3D?

出于某种原因,我似乎无法将Unity3D与以下xorg.conf文件一起使用:

Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" RightOf "Screen1" Screen 3 "Screen3" RightOf "Screen2" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Acer AL1916" HorizSync 31.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Acer AL1916" HorizSync 31.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "Acer AL1916" HorizSync 31.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor3" VendorName "Unknown" ModelName "Acer AL1916" HorizSync 31.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:1:0:0" Screen 0 EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:1:0:0" Screen 1 EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:6:0:0" Screen 0 EndSection Section "Device" Identifier "Device3" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 520" BusID "PCI:6:0:0" Screen 1 EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "CRT-0" Option "metamodes" "CRT-0: 1280x1024_75 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "CRT-1: 1280x1024_75 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "CRT-0: 1280x1024_75 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen3" Device "Device3" Monitor "Monitor3" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "CRT-1: 1280x1024_75 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection 

目前,如果我选择Unity3D,它将只显示在1个屏幕上,如果我选择Unity2D,它将镜像1个屏幕到所有屏幕,所以我不得不求助于gnome-classic让所有4个屏幕与上面的xorg一起工作.conf文件。

经过进一步测试,如果我只有一台或两台显示器连接到一块显卡,我就有Unity3D工作的字体。 如果我将单个显示器连接到每个显卡,Unity3D将无法工作,它将下降到Unity2D。 如果我连接3个显示器,即卡1上的2个显示器和卡2上的1个显示器,它将下降到Unity2D。 如果我将每个卡连接2个监视器,它再次下降到Unity2D。

所以Unity3D似乎只适用于单个显卡……

怎么解决这个问题?

在Unity 3d中尝试使用多个显示器时,我发现显示器显示的虚拟桌面的最大宽度不能超过2048.我认为从上到下的最大值也是2048.我认为它与合成完成有关与compiz。 要显示我的两台显示器,我必须一个接一个地放置。

如果你想要Unity 3D,它可能适合(并且有用)上面有两个显示器,下面有两个显示器吗?