在ubuntu触控手机上安装程序

我在网站上搜索但没有找到答案。 我听说很多用C,C ++或其他东西开发应用程序。 真的有可能吗?

我的意思是:想象一下,我使用QT库在C ++中开发一个程序,如何让它在ubuntu-touch上运行? 可能吗 ? 如果我想使用SDL,openGL开发游戏,我可以在手机上安装吗?

我从来没有找到一篇文章谈论这些案例,以及如何做到这一点?

这是我用于普通C ++应用程序的项目文件的示例(还显示了如何添加Qt库)。 生成Ubuntu-Click。

我编写时与Ubuntu SDK兼容(因此,只需在Ubuntu SDK中打开它,这是一个正常的项目)。

用您的程序名称替换无处不在的名称。

CMakeLists.txt (有你不需要或需要更多的Qt库):

project(com.ubuntu.untitled C CXX) cmake_minimum_required(VERSION 2.8.9) find_program(INTLTOOL_MERGE intltool-merge) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fno-permissive -pedantic -Wall -Wextra -fPIC") # Standard install paths include(GNUInstallDirs) option(CLICK_MODE "Installs to a contained location" on) set(APP_NAME untitled) set(DESKTOP_FILE "${PROJECT_NAME}.desktop") set(APP_HARDCODE untitled) set(ICON_FILE untitled256.png) set(EXEC "${APP_NAME}") set(UBUNTU_MANIFEST_PATH "manifest.json.in" CACHE INTERNAL "Relative path to the manifest file") if(CLICK_MODE) # Find out the architecture for package building # to determine the plugin's installation path execute_process( COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH OUTPUT_VARIABLE ARCH_TRIPLET OUTPUT_STRIP_TRAILING_WHITESPACE ) set(CMAKE_INSTALL_PREFIX /) set(CMAKE_INSTALL_BINDIR /) set(DATA_DIR /) set(DESKTOP_DIR ${DATA_DIR}) set(ICON ${ICON_FILE}) set(BIN_DIR /lib/${ARCH_TRIPLET}/bin) execute_process( COMMAND dpkg-architecture -qDEB_HOST_ARCH OUTPUT_VARIABLE CLICK_ARCH OUTPUT_STRIP_TRAILING_WHITESPACE ) configure_file(manifest.json.in ${CMAKE_CURRENT_BINARY_DIR}/manifest.json) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/manifest.json ${APP_NAME}.apparmor DESTINATION ${CMAKE_INSTALL_PREFIX}) # make the click files visible in qtcreator file(GLOB CLICK_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.json *.json.in *.apparmor) add_custom_target(com_ubuntu_untitled_CLICKFiles ALL SOURCES ${CLICK_FILES}) else(CLICK_MODE) set(DATA_DIR ${CMAKE_INSTALL_DATADIR}/${APP_NAME}) set(ICON ${CMAKE_INSTALL_PREFIX}/${DATA_DIR}/${ICON_FILE}) set(DESKTOP_DIR ${CMAKE_INSTALL_DATADIR}/applications) endif(CLICK_MODE) file(GLOB SRC_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.png) install(FILES ${SRC_FILES} DESTINATION ${DATA_DIR}) configure_file(${DESKTOP_FILE}.in.in ${DESKTOP_FILE}.in) add_custom_target(${DESKTOP_FILE} ALL COMMENT "Merging translations into ${DESKTOP_FILE}..." COMMAND LC_ALL=C ${INTLTOOL_MERGE} -d -u ${CMAKE_SOURCE_DIR}/po ${DESKTOP_FILE}.in ${DESKTOP_FILE} ) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${DESKTOP_FILE} DESTINATION ${DESKTOP_DIR}) include(FindPkgConfig) find_package(Qt5Core) find_package(Qt5Widgets) aux_source_directory(. SRC_LIST) add_executable(${APP_NAME} ${SRC_LIST}) if(CLICK_MODE) install(TARGETS ${APP_NAME} DESTINATION ${BIN_DIR}) else() install(TARGETS ${APP_NAME} RUNTIME DESTINATION bin) endif() qt5_use_modules(${APP_NAME} Widgets) 

com.ubuntu.untitled.desktop.in.in

 [Desktop Entry] Version=1.0 Type=Application Terminal=false Exec=@EXEC@ Icon=@ICON@ _Name=Untitled X-Ubuntu-Touch=true X-Ubuntu-Default-Department-ID=accessories 

manifest.json.in

 { "description": "Untitled application", "framework": "ubuntu-sdk-14.10", "architecture": "@CLICK_ARCH@", "hooks": { "untitled": { "apparmor": "untitled.apparmor", "desktop": "com.ubuntu.untitled.desktop" } }, "icon": "untitled256.png", "maintainer": "None ", "name": "com.ubuntu.untitled", "title": "Untitled", "version": "0.0.0" } 

untitled.apparmor (从标准相机应用程序中删除,我认为):

 { "policy_groups": [ "picture_files", "video_files", "camera", "audio", "video", "usermetrics", "content_exchange", "content_exchange_source", "location" ], "policy_version": 1.2, "read_path": [ "@{PROC}/*/mounts", "/dev/disk/by-label/" ] } 

还有一个图标untitled256.png

全部由ubuntu-terminal-appcamera-app组成 (源码在启动板上)。